Hello everyone. Simple modelling question.
I am trying to model this mat:
As you can see, it’s got a circle shape near the bottom right corner.
How would i go about modelling that?
I have tried this method:
Start with a plane, delete the bottom-right vertice, add a circle while in edit mode, delete the verts i don’t need, merge vertices.
Then i end up with this:
After that, i extrude it so i end up with this:
My question is: how do i cap this so it’s solid?