I just recently started Jonathan Williamson’s “Mastering Modeling in Blender” course. I’ve learned a lot about good topology in the past few days along the various tools used in achieving it. I’m starting with little to no modeling experience (besides fooling around on my own for a month or two - using bad technique of course), but now that I’m learning how to do things the right way, I think I’m getting better.
After seeing How to Train Your Dragon 2 I thought I’d try my hand at modeling a dragon. Not the best beginner’s challenge, but why not shoot for the stars, right? Anywho, in about a half hour I’ve come up with this head:
It’s not half bad besides looking like a pretty goofy rendition of Toothless, so I’m not all that disappointed. That is, I’m not all that disappointed when my model’s subsurfed 2 or 3 times. Without the subserf the model looks sloppy:
The topology isn’t terrible - but I feel like I’m using the subserf to cover up mistakes.
I guess my question is this: is my modeling technique flawed or just unpracticed?
Am I doing things totally wrong, or do I just need more time?
Thank you for any assurance/critique you can give