Hey guys and gals.
I am working on a project and I have to model cotton stuffing from a teddy bear. I have a fair amount of experience with Blender, but I guess I’m not sure how to approach this task. Do I use simple mesh data, like a primitive for instance, and then use multi-layered textures to create the appearance? I tried to do a single layer texture on simple shapes, but it’s really not turning out very well. Does anyone have any ideas?