Hey guys :eyebrowlift:
just a quick question please. If i wanted to make a short animation in blender, say for eg a playground.
now I want to model everything from the ground up, so I was just trying to find out what the best workflow would be please.
i know each artist is different but would I model each object separate first I.e make a slide then either export as OBJ then import into my scene, or append it?
Or would I make the ground for eg then on another layer make the slide, then on another layer make a see saw then bring them into my scene or would some people model EVERTYHING in the same scene, or would this get messy in the long run?
just a little confused about how people model, separate from the scene or together?
thanks for any help.