Modelling issue - need help please!

I’ve being following a course on how to create a human face but when I switched to rendered view, I noticed a small error/mistake. The problem is, I don’t know how to fix it. I tried grabbing the edge and pulling it out with G but it won’t move. The edge loops in a circle and is actually conected to the edge on the right of the picture, it’s just out of view (and it’s a bastard to get in there and view it save for Wireframe) I’ve included some pictures and can obviously take more if it’d help.

If this is in the wrong section, I apolgise.

Try to include the file so people can dissect and diagnose the issue better.

It’s impossible to tell from those pics alone. I suspect you have a vertex connected to a far away vertex through the inside of the object. Try hiding a bunch of those faces and see what lurks beneath.

Apologies, I didn’t even consider that.

https://1drv.ms/u/s!AhXHLFJ1jZuUpQOnoaL3SXCkkRJG

where on the mesh is the rouge vertice?

The problem is you have magnetic option selected. Turn off like in image.

Then you can move the vertices freely

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sighs of course it’s something basic…

thank you Pixelurge. I’ve sorted the issue now by simply pulling the edge out a bit. Thanks again!

No problem!