just ran into a problem.
I’m modelling a steel rod for a handrail, wich has a geometry of a torus.
I want to make it from a curve that has 208 vertices.
The problem is, whenever I set the resolution higher than zero, strange lines appear connecting random vertices of the curve.
It appears when the curve is selected in object mode.
Not getting such lines here. Perhaps it has something to do with your graphics drivers and/or blender version, or you’re using Blender that is not directly from blender.org.
That model was for the comparision.
The object you selected displays here right, as it’s resolution is 0.
The one next to it has a resolution of 14, which has that mentioned issue here.
On win8, with the latest 64bit version of blender -just reinstalled the current one from blender.org.
The 208 is intentional because of other parts of the model.
Not really necessary, but it makes things more organised for now.
I didn’t try rendering as it is all in modelling stage.
Facing a more complicated texturing before setting the scene.
Was curious if it is a thing to worry about and needed some correction -before moving on.