Hello everyone. I don’t know if this is the right place to post this but I have been checking out tutorials for modelling but all the tutorials I have found were basics like a vase etc.
I want to know how people of the blender artists do it so I am asking you to post and help me with techniques on modelling.
There is no standard method of creation. Vase can be built from circular mesh, cylinder, cube, bezier curve and may more method. The goal of any method is to arrange and place meshes in particular way. Some method are fast, other methods are more accurate. Depending on the method of creation, mesh count will be different. Good modelers are always looking for improved building technique. All I can say is to build, build, and build some more using different method.
yes I understand but I mean like modelling humans. because it is east to start modelling the face but when you get into modelling the body with that head it looks weird and the points are all over the place and also like if you was doing the features like the brest, how do you do it in low poly.
thanks alot mate I have also seen some good tutorials for human character modelling and it helped well. I think the best way to learn is practice practice and more practice.