Modifier stack/modelling history into Geometry Nodes?


Iam aware its fresh stuff but…curious-as always :wink:
Is/could be a way to present/transform at least modifier stack into geometry nodes?
i.e. present users’s /or part of it/ modelling activity as geometry nodes?
This could greatly simplify playing w/all that advanced stuff…??


present modifier stack into geometry nodes ? What do you mean ?

Geometric Nodes representation of what has been modelled ‘by hand’, incl. used modifiers in stack. Or maybe i misunderstand GNodes idea?

Geometry nodes is itself a modifier like others, sitting in the stack