I want to know more on the modifier stacks. The tutorails are confusing and I’m lost most of the time. Especially with the new Array modifier I can’t make it curve like I want to. I’ve seen some of the tutorials on it and I have to use the curve modifier and subsurf in combination with the Array. The thing is the object I make doesn’t want to fit the shape of the curve.
go to edit buttons mesh panel… in edit mode of object TO BE BENT not the curve… select all verts and press subdivide… or you can press w --> subdivide with verts selected …
Okay the thing is before you told me this I had gone ahead. What the problem really is that the modifier stacks won’t go in the order I want them too. See in order to make a water faucet I used the array modifier and the curve deform modifier. The problem was that everytime I selected the curve modifier it would go on top, it wouldn’t go on the botton. Even when I tried to change the order. If someone has any suggestions please tell me. Oh yeah one more thing what are hooks and how do I access them?
Note: As the Curve modifier can’t be after Array in the modifier stack at present, the Array modifier was applied (i.e. the “Apply” button was pressed) before the curve was added in the bridge image. I am hoping to upgrade the modifier stack to remove this restriction in the near future.