modify motion capture T-pose

Hello,

Had a request via inbox to fix this as some API changes had broken it. The active object had to be selected as well to join the armatures.

@Nirassill you end up with one armature with two sets of bones, RightLeg and RightLeg.001 etc for all bones. The new set is coloured blue. The new animation for the blue bones is just tacked onto the old animation. The TODO here is to seperate those back to another armature to finish the retarget, which I haven’t done yet, but time permitting may do in the next few days. Here is the revised script.
Note: the bone matching code is from rigify… plus an unregister method too… lol.

Attachments

retarget_pose.zip (2.55 KB)