I’m just thinking, and that always gets me into trouble, but… I was wondering,
I’ve only used or tried out simple scripts in Blender. I was wondering if a more complicated program, one that uses outside libraries and moduals, could be used in Blender. I mean, we pull up blender librarises, right?, when writing a script? (please forgive me if I’m using the wrong lingo, terrably bad at that) Are you free to do anything? Can you precompile, before importing to Blender, therfore use whatever you can find/make available?
If that is the case… errr… why has noone made a raytracer? Or do I not understand what it takes? ( I know, I don’t know what it takes, LOL)
Thanks for the info, facinating stuff, wish I were on the upper half…