Hey guys, I was wondering how to compile Moguri’s patched component Blender (http://graphicall.org/83) for a MAC computer. I wanted to use agoose77’s network component for the patched Blender, but right now it is only for Windows and i plan to do most of my work on a Mac. thanks to everyone in advance
Are you familiar with subversion?
As far as building goes, here is a page from the docs about it:
Also, alan, i can convert it all to python when im done. At the moment, im creating a “pure python” alternative that should improve performance