MOI - IsoCurve reconstruction

Hello. Are there any advanced Moi3d users here? I just installed a trial version and would like to try car modeling. I would like to model the basic mesh with curves and then transfer it to the blender as polygons. For starters, I found an interesting tutorial but it has no comment and I have a problem at 3:41 :frowning:
I don’t know if I understand correctly, but author after selecting individual lines uses the “Reconstruct Curve” script, I found it, copied it in the right place and assigned a hotkey to it, but apparently I don’t know how to use it, because instead of getting polygons like on the material, I only get an additional division on the marked Iso lines.
I would be grateful for clarifying this issue to me, thx

Can’t see much on my tablet but to me he rebuild the curves before using the loft tool…

Yes, I was able to find the answer at 4:39.
First you need to run the “ReconstructCurve” script, then select the appropriate curves and select “Polyline” from the drop-down menu in the upper right corner, and approve with the “Done” button