I am trying to use my 3D Scanner and 3D Printer to make Molding of the objects using non printable materials.
For instance, if I 3D Scan a cup I get an OBJ / STL model ready to work with. But I would like to make a mold of it. Does blender have any resource to “invert” the solid? Then I woul print the mold and pour the material inside this “bucket” of mold.