Monkey brainzzzz

I really had fun making this one, but I really need to work on my retopology and UV unwrapping skills. Although it was fun it was also challenging in aspects of getting the right colors later in compositing. I sculpted in Blender, then made some sloppy retopo and UV. Textures were painted in Substance Painter and then it was light and rendered in Cycles. Concept done by Gerrit Willemse.