Montage Studio Training DVD: Introduction to Character Creation available now!

I’m pleased to announce Montage Studio’s third training DVD has hit the (digital) shelves! Meant as a crash course in modeling with Blender for newer users, this training DVD takes the viewer through the basics of the interface, navigation, modeling, etc. Then puts all of it to the test with a step-by-step modeling exercise in creating your first character!

http://www.montagestudio.org/Introducing_Character_Creation.html

This is part 1 in what will eventually be a three-part DVD series:

  • Part 1: modeling
  • Part 2: texturing/rendering
  • Part 3: animation

But for now head on over our DVDs page for more info on the DVD, including it’s content, screenshots and even a sample video clip!

The DVD includes each section as an independent video clip in .mov format at 1024 x 768, all of the .blend files for each stage of the process, the reference image, a "Blender Resources document, and a html interface for easy navigation of the videos.


http://www.montagestudio.org/wp-content/uploads/2008/06/poster-image1.jpg

Introduction to Character Creation, Part 1

Meant as a crash course in modeling with Blender for newer users, this training DVD takes the viewer through the basics of the interface, navigation, modeling, etc. Then puts all of it to the test with a step-by-step modeling exercise in creating your first character!

Chapter 1: First steps in Blender

Getting Started: exploring the 3D world

-Viewport
-Pan, zoom, rotate
-Changing views

Interface: window types

-Render Buttons
-Edit Buttons
-Material Buttons

Objects: manipulating objects in the 3D space

-Selecting
-Mesh primitives 
-Grab, Rotate, Scale
-Duplicate
-Delete
-Modes: object, edit, etc

Modeling Tools: modifying meshes

-Grab, Rotate, Scale
-Duplicate
-Extrude
-Proportional editing tool
-Vertices:
    -Merge
    -Smooth
-Edges:
    -Subdivide
    -Loop cut        
    -Knife tool
-Faces:
    -Make a face
    -Fill

Modeling Types: different working styles

-Box modeling
-Poly-by-poly modeling
-Sculpting

Modifier Stack: non-destructive editing

-Mirror modifier
-Subsurf modifier

Chapter 2: Conquering the cube, your first character

Getting Started: references

-Choosing a reference
-Setting up the background images

Box modeling: blocking out the basic form

-Starting from a cube
-Extruding the the body
-Modeling the head
-Adding limbs

Poly-by-poly modeling: clean-up

-Edgeloops
-Remodeling problem areas

Going a step further: advanced modeling tools

-Knife cuts
-Loop cut tool
-Proportional editing tool

http://www.montagestudio.org/Introducing_Character_Creation.html

Wow! This looks awesome! Congratulations on another awesome production! (and I love the cap). How many polys for that dude? It looks so smooth!

That looks really coool Jonathan :slight_smile: Have you submitted it to Blendernation?

yes he has, I’ll publish it soon.

Holy Moly! I hope Oto doesn’t read this thread because he’d slap you silly with the (in an ominous voice) THE 8th RULE.

The final model (with the hat) is 1194 quads. Thanks :slight_smile:

Hopefully he won’t come down on me too hard :wink:

Nice looking tutorial. The detail pictures on the site (left side column below the sample clip) seem to be in apples PCT format. Could you provide a web friendlier format like JPG or PNG?