Kinda scared to post this as it’s my first time making a full scene in 3D and my first post on this site. Being somewhat sentimental, I decided to remake the first full piece I made in Photoshop so many years ago (which you can kinda see in one of the picture frames if you look real close).
It’s got it’s share of problems-I relied too heavily on normal maps in areas where I should’ve used geometry, there’s some texture density issues in places… his left hand is just…it didn’t deform as well as I’d hoped, and the colors might be a bit wonky as I found out my monitor’s not calibrated correctly (had to double check everything on my phone and hope for the best)- but I’m still pretty proud of it to say the least :yes:
Sculpted, modeled, and most of the texturing done in 2.78 (little bit of PS, about 70/30 ratio). Rendered in 2.79 with Principled shaders, approx 1 hour at 7.1 x 5k at 32 samples with denoising. Color correction and some post effects in PS to try and give it a more ‘vintage’ look.