Here are some test pictures I’ve been doing to see how Ambient Occlusion is shaping up for the next release of blender. I know this technically goes into the “New Feature Tests” thread in “Finished Projects” but I’m going to be adding to these test images as time goes by and AO gets closer to being a completed feature. Anyhow…enjoy:
Image 1: Unknown
OSA 8
Samples 10 (Or 8…can’t remember.)
http://blender.spaceisbig.com/ao_test5.jpg
Image 2: 4 min 30 sec
OSA 8
Samples 16
http://blender.spaceisbig.com/ao_test7.jpg
Image 3: 5 min 30 sec
OSA 16
Samples 16
http://blender.spaceisbig.com/ao_test8.jpg
Please Note: JPEG Compression is not friendly sometimes
My Machine:
AMD Athlon XP 1800+
512 MB PC2100 DDR
Windows XP Home Edition
Bf-Blender CVS (as obtainable below in my signature)
As always…with render times your mileage may vary even if you have similar specs. And those numbers are hardly procise. My margin of error is probably in the neighborhood of 20 to 30 seconds. (Not great I know but I don’t have a stopwatch handy so stop whining)
Some information about the scene:
-There are NO lamps of any kind in this scene
-Ambient Occlusion set to Sky Color and Add
-Dist is set to 5
-Energy is set to 3
-Random Sampling is OFF
-Use Distances is OFF
-Sky set to Blend from black (Horizon) to white (Zenith)
-Materials all have Ref of .8 and Spec of .2 (Standard Lambert and Cook Torr shaders)
-Hardness is set to 50 for all materials
-Traceable is ON for all materials as is Shadow
-Smoothing is ON for the spheres, however there is currently an error with the way AO accounts for smoothing, hence the ugly facets
-No objects are subsurfed
-Shadows and Ray are on in display buttons (F10)
May be a whole lot more info than anyone wants but I figure the settings would give people an idea of what works/doesn’t work. I’ll be posting more info like this and perhaps a tutorial very soon so keep checking back.
Oh and I nearly forgot! Here’s the blend:
http://blender.spaceisbig.com/233_ao_test.blend
You MUST have the most recent compiled version of blender for the settings I’ve mentioned to yeild the results I’ve displayed.
I hope this is appreciated and that you guys don’t exceed my bandwidth limits :o