More character developments!

:smiley: Here are two more pictures. This time, of a different character. I did something about those REEEELLY long arms, ok??

http://geocities.com/flawedprefect/misc/ragtagsolo.jpg

or: http://geocities.com/flawedprefect/misc/ragtagsolo.jpg

and:

http://geocities.com/flawedprefect/misc/ragtagsolo2.jpg

or: http://geocities.com/flawedprefect/misc/ragtagsolo2.jpg

Hope you all get to see him!

uhm I may be wrong but isnā€™t that the ame picture twice? Really nice work though. I like the sweater thing, and the arms look nice.
Adues,
WeWa

Try again, dude. The second picture should be closer up than the first.

Thanks for the note, though. :wink:

what a nice caracter! great style!
the only comment i could do is that i can hardly indentifiy what that on his right shoulder, maybe another oint of view?

Dani

Nice! I think it looks great, are you going to animate him?

He kinda looks like somebody i knowā€¦

Pooba

umā€¦whereā€™s the pix?

really nice style

To answer some comments:

That thing on his shoulder is what remains of his coat lapel. This characterā€™s name is Ragtag, a protagonist in a short film I am working on. The filmā€™s title at the moment is ā€œCharacter develpmentā€. In answer to another question, if you cannot see the pictures, then youā€™re a FREAK! :smiley: All you gotta do is copy and paste the URL into your address box in your browser, and you should be redirected to the picture.

If my comments above havenā€™t revealed it already, yes, the character is going to be animated. I am striving for a style that will allow me to move the character with the minimum of keyframes. His mesh is sub-surfaced from a low-poly mesh. He is suposed to be gangly and awkward, kind of like Woody from toy story.

PS: Who does he remind you of??

PPS: Here a couple of links to some MOV files I uploaded to my crappy geocities site. The first is a lip-synch test:

the second is a deformation test. The bones are really working well!

copy and paste the links. If they donā€™t work, try again in a couple of days.

PPPS: Here a couple of tests on placing a character in a pre-built environment:

http://www.geocities.com/flawedprefect/misc/ragsondesk.jpg

http://www.geocities.com/flawedprefect/misc/ragturn.jpg

http://www.geocities.com/flawedprefect/misc/turn.mov

These are also lighting tests. Suggestions, helpful hints, slader: all in welcome!