what a nice caracter! great style!
the only comment i could do is that i can hardly indentifiy what that on his right shoulder, maybe another oint of view?
That thing on his shoulder is what remains of his coat lapel. This characterās name is Ragtag, a protagonist in a short film I am working on. The filmās title at the moment is āCharacter develpmentā. In answer to another question, if you cannot see the pictures, then youāre a FREAK! All you gotta do is copy and paste the URL into your address box in your browser, and you should be redirected to the picture.
If my comments above havenāt revealed it already, yes, the character is going to be animated. I am striving for a style that will allow me to move the character with the minimum of keyframes. His mesh is sub-surfaced from a low-poly mesh. He is suposed to be gangly and awkward, kind of like Woody from toy story.
PS: Who does he remind you of??
PPS: Here a couple of links to some MOV files I uploaded to my crappy geocities site. The first is a lip-synch test:
the second is a deformation test. The bones are really working well!
copy and paste the links. If they donāt work, try again in a couple of days.
PPPS: Here a couple of tests on placing a character in a pre-built environment: