I just wondered if somebody have an idea how to solve this problem.
I wanted to make a scored metal sheet. I started to do from a plane and when I completed the rough shape I gave a thickness to it. I wanted to do with the “Solidify Selection”
script, but it didn’t do the result I expected. I have checked the normals and some of them weren’t perpendicular to the face. I managed to solve this with extruding all the faces individually (I know that this is a crap solution). After I solved this “thickness” problem I was up to give bevel for specific edges. It also hasn’t given the expected result. (I used the “Bevel Center” script.) I have checked the VNormals this time and they were like a mess.
Does anybody know an option/way to clear up the direction of the normals to make some sort of relation to the others. Basically is there any other things I can modify apart form flip them? Or I should have done this model different way…
I hope all of this make sense.
Thanks a lot for any answer.