More Max Progress

Hi! Here’s the link to my piccie: http://www.deviantart.com/deviation/21865386/

I’ve almost mastered Max’s modelling tools, they’re so awesome. It would be so cool if Blender moved a little into Max’s modelling direction, using Modifier stacks so that you had procedural modelling, kinda like Maya’s History stack thingy.
If it wasn’t for Blender, I wouldn’t even like 3d by now!
Toodles, more later on my character progress.

Actually…I’d hope for the opposite … Don’t want Blender to turn into a Max clone!

But the modifier stack IS changing…and getting more useful by the minute…
Now you can virtually combine anything and everything…

Example…

Create a mesh
add a modifier…ex…wave…
add another modifier…ex…subsurf
add another one again…ex decimate…adjust the value…

and…more modifiers are coming all the time…things are really happening!

(PS: I’m talking about the unreleased CVS versions)

More progress made, this time on the eyes. See link below: http://www.deviantart.com/deviation/21932404/

Took me a full four hours to make them, I had to find my way around everything…