Im still having problems figuring out textures. For some reason no matter what I do, I cant see textures on my model in any views, it’s just white. My model renders textured, but its hard to apply the texture while rendering to check its position, rather than being able to see it in edit mode.
Does anyone have any idea what the problem might be?
Then you need to press the TexFace button in the Material buttons. Plus, you need to press ALT-Z in your window to toggle between solid and textured view.
Using procedural maps, the texture display depends on the mesh resolution. Again, you need to switch on textured view in your 3d window.
And please use a meaningful title for your thread!