I am coming from Maya so I am still adjusting.
I am looking for the equivalent tools that I am use to using.
For example Python seems to be the scripting language. But I can’t tell if you can turn on ECHO ALL COMMANDS and see what Blender is doing. In Maya just about everything is done with a mel command so it is easy to copy and past and make basic scripts for repetitive actions. Same for XSI.
Also Can you add custom attributes to an object. In Maya you have the standard X,Y,Z position, scale and rotation attributes, But you could also attach an attribute of your own. Then you could use this to store and manipulate date for custom scripts, plug-ins etc… Can Blender do this.
And can you make a plugin in c++ and use it as a .dll with Blender. Or do I have to recompile all of Blender to add custom tools. I don’t seem to be able to find a SDK for plugin development.