So I created a body in makehuman, sent it over to blender and ripped Zelda(From Legend of Zelda) and removed her head and hair and attached it to the body. So I want to know how I can make her hair look more realistic.
Note: Her hair is a mesh.
Thanks in advance!
Here is a couple of examples of different types of hair. I modeled my character in Blender several years ago and decided I wanted better hair. I found a hair method on the MakeHuman site that I liked. Unfortunately, I can’t find any link to it anymore on their site. It looks like this: