More UVMapping woes

I’ve never ever been adept at UVmapping, it’s always an issue, one way or another, but is it seriously such a problem to a symmetrical UV map? I mean, honestly. I’ve unwrapped it, it all looks good, but one side is always different, so I get nasty little stretches and blemishes and oh my God, can I make it symmetrical?

FuzzMaster, are you just ranting? Or are you going to post a picture of the UV map you’re having problems with so someone can give you some assistance? If ranting, well, rant on, I say. :eyebrowlift2: