Hi,
I’m trying to morph two meshes with differing number of vertices. I’d like do the morph slowly, say 100 intermediate meshes between the two key-meshes.
I’m guessing I have to do this outside of Blender, then bring in each computed mesh.
Am I right that Blender can’t do this? And second, anyone know of tools (opensource/free) that can do this?
If they are two different meshes I don’t believe blender can morph them. If they were two variations of the same base mesh you could just copy their shapes as shapeskeys to the common base mesh and morph between them.