Hi everyone, I am having an issue trying to get a pointcloud morph to work the way I want it to work, I have some font I am going to show and then morph into the pointcloud, but the issue is that each point forgets its original position and spawns randomly back to the geometry, it took me a while to get this right but if I can’t get the colours in the correct spot, it makes no sense to keep going with this project!
Any help would be amazing, even if it’s a reply to tell me it’s not possible, thank you!
Thank you so much for the reply, and this is amazing, do you think this will be hard to implement into a simulation zone so I can go from a flame effect, to font back to pointcloud? Hopefully, I can figure this out haha
If I can’t do the simulation, I can make this work for the project! thank you again!!! really appreciated!
Yeah, the principle is the same - you have some points (simulated or whatever) and you’re using Modulo to “wrap” the indices of those points to sample the positions of the text points which you then use to mix the positions (and colors) to “fade” between the two.