Moss Tree WIP

First Attempts at Texturing and static particles for texture. Ok a lot of issues here I know, the branches need a few more loops to round them perhaps, and the particle emitter (a second mesh) needs a little tweeking as the moss appears detached from the tree in places, but Im learning!

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Yeah, you pretty much hit the nail on the head with most of those…although no tree is the same…do you have a tree that you are basing this one? I would definately fix the moss, but it looks really realistic in the places that it is attached. Keep it up.

reminds me of a tree i’ve seen before… somewhere… :smiley:

maybe it’s only the perspective, but some of the branches look a little
flat. Be sure to extrude along normals when extruding edges or faces for
a branch. You may want to have a look at the length of the branches too
A long branch would rather have short branches at its end, a short one
rather long branches…

Nice model and good start!
def

The moss looks okay, hough i would suggest having it hang a bit more…and maybe a little lighter color.
peace man, keep it up!
Drew