Hi guys,
I’m having a bit of trouble modelling a Dell 2718Q monitor which has these uniformed curves on all sides on the back of the monitor, kinda like the Thunderbolt Mac displays:
I figured the most accurate way I can achieve the curves is to subdivide the plane, pull out the middle with proportion editing, and then bridge edge loops to a flat plane, but as you can see the corners are a little wonky/sharp:
I’ve also tried using bevels, but the corners are always an issue and I never get a nice smooth geometry.I would appreciate some advice on what’s the most efficient way to model this. Thanks!