So I finished a game a while back but it was bugged and no one here could help. So I’m gonna make a new and better version. Better graphics, gameplay, and maybe a story line. But I need you help.
The basic idea is a small starting ship with a main weapon and a small amount of autoturret build spots. It is possible to gain autoturret, secondary weapon, and special ability build spots. You gain money from killing enemies. You also gain xp to level up. Higher levels ca get bigger ships, or just supercharge thier small ship. You can get bigger main weapons, more build spots, a better hull, new tech, and for bigger ships fighter bays. All this will be in a modular build style
I need any and all help. First and most importantly, however, I need graphic designers. I could also use some modellers. I can reuse a lot of the scripts from the old game but the modular build system will need some fancy scripting. I can probably handle it but any ideas or scripting help is welcome. Also I want to avoid the library linking errors of the last project. I anyone has a way to make sure library linking wont screw up this time, it would be greatly appreciated.
I want to start the project next week so if you want to help please post here. Everyone on the team will get credit. I will try this game in 2.6 so I will need your support. I still dont think its completely stable for game making so I will need some help with workarounds. We will be using dropbox I think so everyone in the project can have access to the project. Thanks in advance!!!