I’m stuck with a really strange issue :
I’m rendering an animation of really simples models wich are basically 3 cubes.
At one point 2 of them are deformed by 2 lattice modifier.
During the animation of the lattices, the motion blur (which I made really simply by activating it in the render properties pannel) completely bug on one of the cube, over-bluring it to the point it became almost invisible.
Weird things are :
this only append when the strength go from 0 to 1 but when it reach 0 or 1, everything is fine
this only append to one of the cube, even though the two of them are basicaly the same, with the same kind of material, modifier and latice.
Couldn’t find other thread about a similar problem, any idea what it might be ?