I’m working on a little conceptual project right now, and the motion blur seems to be having issues. It looks like when it’s sampling that the additional frames don’t always have things in the correct place, so I’m getting missing objects and that funky overlapping meshing thing sometimes. I didn’t find anything else on the forums about this (if it’s there, I apologize), so I’m wondering if i’m just doing something terribly wrong. Any ideas are much appreciated.
Because you’re using “sampled” motion blur, it’s calculating sub-frames, and hence is capturing the movement of your offset blocks spinning back around the entire thing to reset themselves (I’m referring to your sets of keyframes that are one frame apart – I like how you arrange that, by the way; it has an After Effects kind of feel to it). So frame 11 and 12 might look just dandy, but frame 11.25, 11.50, and 11.75 aren’t so hot.
It’s funny you mention After Effects, it’s one of the primary pieces of software I use at work. I guess whichever workflow you get used to first follows you around like a puppy.