I’m working on a little conceptual project right now, and the motion blur seems to be having issues. It looks like when it’s sampling that the additional frames don’t always have things in the correct place, so I’m getting missing objects and that funky overlapping meshing thing sometimes. I didn’t find anything else on the forums about this (if it’s there, I apologize), so I’m wondering if i’m just doing something terribly wrong. Any ideas are much appreciated.
Here is the blend file:
Cube Path Follow.blend (564 KB)
And here is a rendered example of what I’m getting.
My system is a 27" iMac - i7 2.93, 16gb ram, OSX 10.6.7
Blender 188.8.131.52 r36339M