Hi everyone, this is my first post here altho i been using blender for quite a while, anyways thought i’d post a work in progress of mine to see if i can get some feedback. This is a model of my mountain horned dragon “Anubis”. Ive made quite a few models so far but this is the first one ive really had ago at texturing, as i am always updating my models as my skills get better, so far ive only projected from view the current texture, next im hopeing to make a new texture layer to correct some of the inperfections an then try an blend it through in the places needed using a stencil texture like in one of the mountain tutorials in the noob to pro docs. ive used some of the materials settings before but this is the first attempt at uv texturing ive done, so any tips would be welcome. meanwhile im gonna go over the texturing tuts in the noob to pro as i skipped them when i was lerning to model.