So I have some questions regarding how Blender works.
First of - why does the mouse click crash so often? I am talking about the thing where if you have a dense mesh the program crashes when you try to click on it. (For anyone still experiencing it, go user settings -> system -> change automatic selection to someting else) Has to be an issue with the GUI input since the outliner works fine.
On a more personal note, does anyone else have trouble using equirectangular images? As in, mine are always sideways when I open them. I recall being able to use them well, but now I can’t find the equirectangular projection settings.
There’s also the part where the scene turns purple if you set background texture from single image to generated and back to single image. Kind of like it cuts connection to the image. Anyone else get that? Kinda looks like a bug to me. Oh, and speaking of bugs, has anyone ever selected some vertices (usually by individual selection or painting) only to find that some random vertices got selected as well? Not on the opposite side of the mesh, I mean literally sideways and out of screen.