Ok I’m tryning to create a point’n clik system as I say here https://blenderartists.org/forum/viewtopic.php?t=29871&start=0&postdays=0&postorder=asc&highlight=, but to do it I need two things related to the mouse:
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I need show the mouse cursor, it don’t appear during the execution of a game, to do it would can to be joined a object as a UV mapped palne to the the cursor to simulate a real cursor or to create personalized cursors.
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A need that a object as a empty or cube appears in the place that the mouse cursor is clicked and when a mouse cursor click in other place this object must disappear and appear automatically in this other place.
I will make the characters find the position of this object through the radar sensor and move to its direction until to be near of it.
I think that the only way to do it is using Python because I don’t find a way to do it through the real time buttons.
Somebody can help me in this problem?
I don’t know to program in Python.