I have another doubt which I need clarifying.
Basically, I’m trying to do an object follow mouse for a space invaders game. I am following this tutorial.
But I noticed when I use mouse.hitPosition if i move the mouse cursor really fast the object no longer sticks to my mouse cursor.
So I thought maybe his script was buggy??? Originally I was just going to get the mouse coords to drop the object on the scene but realised the mouse coords are NOT the real blender game world coordinates (as I understand) so it wasn’t following the mouse but shooting off the scene.
Does anyone else get this behaviour and know how to resolve it thanks?