Nice work so far. I assume you’re going to pose the mouse?
Texturing is good. I’m working on a similar scene, and yours easily looks better:)
However, the lighting needs a bit of work . Make a definte light source (window, lamp), and make the main light/s come from there. Add some fill lights to make the scene a little more realistic. (get rid of the hard black shadows )
Remove the sharp corners (they look they could remove someone’s kidney), and the huge blow-out of specularity at the lower right hand corner. maybe lower the spec a bit on some of the books as well??
Hope I’m not being too harsh. It’s a good scene, with that little bit more work it could be great. Keep on it.
Second that. I would also turn the flame innter purple to the outer color and then turn the outer color more orange… unless it’s a candle that is burning gas. Candle temperature won’t be hot enough to produce anything above yellow to white-ish light.
Here look at these images. All have only one source of light…the candle. See how much light it generates? Try to replicate that in your scene.
However, i dont think you should only have that one candle, have another light source in another place, otherwise the scene will be too dark.
Also notice the wax, see how it gradually blends from bright to dark?
Just search some candle references on google.
Actually just go light a candle in the house and turn off all the lights! Or if you dont have a candle, just light a lighter to see how much light it generates and how the desk is lit.
I tried following this tutorial and even if I have the same settings as far as I can tell my flame looks more like a firework while his looks realistic
I’ll upload the .blend file and if someone could take a look for my mistake I’d be very appreciative.
Hmm i couldnt get the flame to show up from ur .blend, but the screenshot looks ok, i think you just need to do a bit of compositing on the flame and you will be set. Maybe do a color correction and increase the saturation?