I ran into a weird problem.
When adding two Spheres (A and B) to a scene and using a mouse over sensor, everything works fine.
(Start the Scene with Strg+P and have a look at the console output)
When I make Sphere A (in my case the big one) parent of Sphere B (the small one) it uses the bounding sphere of Sphere A for mouse over detection for Sphere B. Size is not important! You may also make Sphere A smaller than Sphere B!
And now the weird thing!!!:
When I make Sphere B (small) parent of Sphere A (big) it uses the correct bounding spheres of both Spheres!
–> Why is it working in the last case but not in the earlier one???
I am grateful for some ideas!!!
Thanks a lot,