How can i make the mouse pointer to be shown in the game engine?
i found this by doing a search in the game forum
create a python script with two lines:
Rasterizer.showMouse(1) #show cursor
it should come as no surprise to hide the mouse use Rasterizer.showMouse(0)
set up your logic bricks as below
sensor controller actuator
under the always sensor, unclick the “Activate TRUE pulse mode” button because you only need this to run once. SHould be it.