How can i make the mouse pointer to be shown in the game engine?
i found this by doing a search in the game forum
create a python script with two lines:
import Rasterizer
Rasterizer.showMouse(1) #show cursorit should come as no surprise to hide the mouse use Rasterizer.showMouse(0)
set up your logic bricks as below
sensor controller actuator
always------python
under the always sensor, unclick the “Activate TRUE pulse mode” button because you only need this to run once. SHould be it.
-Dvious