Heh, I kind of wanted to post the news about this release after I finish updating the documentation, but it seems the cat is out of the bag already
For the sake of completeness, here’s the list of changes in the 1.6.0 version:
New features:
- Added toggles for individual overrides of autoreg keymap settings
- Added back the Z-buffer geometry detection method (it’s the default now)
- Added “Adjust Multires” preference (disabled by default)
- Added preferences for ZBrush border size
- Implemented input axis toggling (ability to ignore X or Y of input device movement)
Changes:
- Rearranged the preferences UI
- Instead of in-operator shortcuts for forcing mouse/selection origin, now there is an explicit origin setting
- Rewritten the input handling logic (backwards-incompatible; presets made for the earlier addon versions will not work)
- Overhauled the keymap configuration UI
- Removed the Mouselook Navigation panel in the 3D view (in shelf and in header popover)
Fixes:
- Fixed in-camera navigation (“Lock Camera to View”)
- Fixed index assignment for default autoreg keymaps
- Overlays now are drawn only when Mouselook Navigation is toggled on
- ZBrush border min size now depends on UI scale