http://imageshack.us/photo/my-images/233/problemer.jpg/
Thanks for helping i really appreciate it
No, I mean take a screenshot after youâve started the game engine and used the script to run around and what not. That is when it will report an error if there is one.
I kind of needed a screenshot of the actual console window lol. Press P to start the game engine, look around, walk around and press the movement keys, then press ESC and take screenshot of the Console.
the console is too big to screenshot on one page, can i send u the blender file instead. if so hit me up your email mate
Before you send the email, does the console say anything like this? :
IndentationError: Expected an indented block
None that i can see man
Just got your email. It seems that the problem is that your player cube has a rotation value set that makes it think the playerâs âforwardâ direction is up on the Z axis. What you can do is select the player box and press Ctrl + A > Rotation. This will fix your rotation problem so the player recognizes which way is âforwardâ.
As for why it isnât jumping, i have no idea
Thank you so much mate, If i cant solve the problem i will use your game and import my level.
Do you know anything about skydomes ?
Glad you got that part working.
I noticed that the skydome in your scene wasnât visible. Select your camera and go to the Camera settings. Increase the Clipping: End value, it is set to 100 by default. This will increase the âsightâ of the camera.
Select your skydome and enter edit mode, select all faces, and press CTRL + SHIFT + N to flip the normals to the inside. Go back and readjust the Clipping:End value until you can see the dome.
This is sort of off topic, but I figured Iâd mention how to fix it since itâs pretty simple. If you have any more problems with it, youâll need to make a new thread.
Yes thanks alot man
hey im having another problem with this script, i seem to be able to walk through and see through certain walls if you want the blend file just ask mate
Thatâs not the script then, it has to do with the way you set up your scene
You might start a new thread for it though.
Thanks man, thereâs been a lot of Mouselook Scripts posted but most of them/all of them have f*cked up my Blender. This one = Perfect
I did what you said⌠well kinda
I just copyed the playerboxs Logic to another box⌠parent the camera to the new boxâŚ
And it works fine⌠but the hands go through the wall, but nothing to worry about at this momentâŚ
Thank you once again for your script mate
Just found this and itâs pretty neat, but at first I has troubles. It took me a few minutes to see that the camera was INSIDE of the cube.
How do you keep the player cube from obscuring the cameraâs vision?
Iâm using blender 2.59.3
For in the 3D viewport? Select the object and go to the Object settings and in the Display tab switch it from Textured to Wire.
If you meant in the game engine, where the above would not work, select the object and go to the game settings and click the Invisible button.
Thanks Riyuzakisan!
Fixed it
Awesome. Got it.
Thanks for the script too. Itâs perfect.