I’ve a problem with mouseX, mouseY val.
The coordinates that return from this event have the origin
in the left-down corner of the WHOLE Blender windows.
The coordinates in the script windows have the origin in the
the left-down corner of the script-windows.
The mouse coordinates are the same of script only if the
Blender windows is splitted in 2 parts, and the script windows is
in the left parts…
If a user move the script window in another zone of Blender window, the coordinates isn’t the same…
How I can calibrate the mouse coord in the script win??