I want to model some “data cubes” in different shapes, let’s say cube, rectangle and pyramid to represent different data. I want them to move on a path to “datacenter” for an explainer I’m working on.
I can do this with particle system and force field. But I want to have more control over it. For example set distance between cubes and control speed. I don’t want to manually animate lots of objects on paths by hand
I’m coming from After Effects background, so not sure if there is some way to have “dashes” on paths and replace dashes with objects, then offset them all?
What would be the best approach in this situation?
Instances of an object on path and move main object?
Animation nodes set up?