Normally, If I want to move a bone in pose mode on the local axis, I have to rotate it (I press R and the X,Y, or Z), but then I have to go over to the orientation and change it to local, along with the angle. This works, but it’s very inefficient. Is there a way I can set the bone to automatically rotate locally, after hitting R, and then X,Y, or Z?
If you hit x/y/z multiple times it should cycle between global/local/unlocked, no?
Thank you! It works now. 

