I have a set of doors modelled with various objects–the door face, door frame pieces, handles, objects which are attached to the door, etc.-- all parented to the hinge. The hinge is the parent and all these things are the children. To open the door the hinge rotates on it’s z-axis. Now I want to move the hinge up or down, without moving all the children. How can I do this without unparenting everything and then reparenting it all after the move… or is there a quick way to do this? There are many children objects.