please considder me to be a newcomer in this Blender world…
Are moveable joints between 2 objects made by use of a bone?
I am thinking of for instance:
- a hinge between 2 objects
- a rotating wheel bearing
What I think to understand about rigging with bones so far is that those bones can bend a single mesh.
But what in case of two separate objects?
Thank you in advance for any helpful comment.