so i move an object past another object in object mode… and it pushes things around… i hate this, ive been just working around it lol…
so, is there just a toggle button that stops that or something??
thanks
so i move an object past another object in object mode… and it pushes things around… i hate this, ive been just working around it lol…
so, is there just a toggle button that stops that or something??
thanks
As your question is stated, it does not make sense. Is this inside the game engine or just in object mode in Blender? Please clarify.
oh yeah its in blender game… is that just how it acts when in blender game?
… like ill duplicate a cube, and click to place it, then i try to move the 2nd cube, and it moves both cubes
If you want an object to not collide with other game objects in bge then you need to set it’s physics properties to something that avoids collisions such as under the physics type “no collision” or you can check the ‘ghost’ check box next to that. The physics panel is the furthest tab on the right in the properties panel. These settings are only available when you what the render mode set to “Blender Game”.
I hope this is the answer to your question.
oh ok… i did that but it still was screwing up… funny, i switched to blender render, and then back to game and it doesnt do it anymore… its like a glitch?? but, this always happens… … i guess i glitched it off? haha
I don’t think it’s a glitch. No offense but I believe it’s an operator error. It’s very hard to tell what you are doing wrong from your descriptions.
i have that alot when using shortcuts.
How to disable? just press O key thats it. (look near your layers to see wich button it disables )