Super basic question- I have an object with some animation done in the timeline (10 frames, up and down motion), but when I go to move it via dLoc, force etc (while playing the animation) I get either the object resetting its position (I imagine as the keyframes were Location) or if I use deltaLocation the animation does nothing at all. I am specifying the frames (1 to 10) in the brick too.
In fact, whatever settings I use results in failure. I used to be able to do this quite easily when there was an IPO logic brick, but now, nothing.
What settings do I need to use? I’ve spent so long learning Python and moving cubes around I’ve forgotten the fun stuff!
Cheers for your time