Not sure that I am following you here.
Ex: gun start shooting at (2,5,7) and has 13 frames
I want the same gun’s animation to be moved to the origin (or start at origin)
What is the origin? frame 1?
Yeah, thanks for the try.
Yes I’ve used dope sheet and action editor.
No I’m not talking about moving keyframes themselves, I’m talking about moving the positions of where the keyframe is. I know I can do this easily with f-curve editor, but I don’t have that knowledge.
In the action editor/dopesheet, if you grab a key frame you can move it left/right along the time line. In the f-curve editor, if you grab a key frame, you can move it left/right along the time line. Here, you can also move the key frame vertically and that will adjust the value of the key frame.
But I do just character animation, not game engine stuff. You might be wanting to ask this question over in the game engine portion of the forum…