Moving armature in GameEngine

Hey,
I’m trying to rotate bones in the game engine through a script. I found this example, but BL_ArmatureChannel.joint_rotation doesn’t seem to do anything. Can anyone help me on this?

You may wish to use Blender 2.49b until 2.5x gets fully capable…

Regards,

for 2.49b have a look at this setup:
http://blenderartists.org/forum/showthread.php?t=170711
works pretty well.